Welcome to EarthStonks — a Minecraft geopolitical economy server where resources are scarce, economies are player-driven, and war has real consequences. This guide will walk you through everything you need to know in your first few hours.
The Golden Rule
Forget vanilla Minecraft. Strategic ores — Iron, Gold, Diamond, and Oil — do not spawn randomly. They only exist in real-world geographic zones. Coal, Redstone, Lapis, and Emerald spawn normally everywhere.
The moment you join, run /jobs browse and pick a profession. The two best starting jobs are:
Sell your materials using /shop (the admin shop) or by trading with other players at their chest shops. Your first financial goal is $5,000 — enough for your first town outpost.
Your first milestone is $5,000. This covers the cost of an outpost for your town, which is how you'll access resource zones beyond your starting territory. Use /bal to check your current balance and /baltop to see where you stand in the economy.
| Detail | |
|---|---|
| $5,000 | Outpost cost goal |
| $250 | Per vote reward |
| 1:1 | Iron per chunk upkeep (small towns) |
Towns are the foundation of EarthStonks. Without a town, you cannot claim land, mine strategic resources, or participate meaningfully in the geopolitical systems.
If you're new and want to get started fast, join an existing town. Use /t join [Town Name] if you've received an invite, or ask in chat. Being part of a larger town means shared resources and protection from the start.
Ready to go independent? Use /t create [Town Name] — it costs $2,500. Choose your starting location carefully — you can only have one town and one outpost to start. Your town needs to be near Iron zones to survive early game.
Choose Your Location Wisely
You start with one town and one outpost. Plant your town near an Iron zone or make sure you can afford to buy Iron from other players.
Every town pays a daily resource upkeep. This is not optional — fail to pay and your town enters ruin. Upkeep is stacking, not tiered: as your town grows, new resource costs are added on top of existing ones.
| Rule | Formula | Example (89 chunks) |
|---|---|---|
| Iron | 1 Iron per chunk (always) | 89 Iron |
| Gold (51+ chunks) | 0.5 Gold per chunk over 50 | (89−50) × 0.5 = 20 Gold |
| Oil (101+ chunks) | 0.2 Oil per chunk over 100 | 0 Oil |
| The Wall (201+ chunks) | All costs double | — |
Use /upkeep to see your exact daily costs. Use /deposit to deposit resources into your town's stockpile and /t deposit [amount] to add cash to your town bank.
This is the most important step. Open the live world map and look for green squares — those are resource zones. Each zone contains a specific strategic resource based on real-world geography.
/shop, available at higher pricesUse /vote in-game and follow the links to vote on server listing sites. Each vote earns you:
/shop for more keysVoting takes 2 minutes and compounds fast. 7 days of voting = $1,750 in free cash.
Once you're established with a town and a reliable resource supply, it's time to think bigger. EarthStonks has deep systems waiting for you: